
I often ignore a single dread or fascination.

This unlocks other verbs to enable parallel actions as quickly as possible. Study Notes on the Case of, then Directions to Morland’s. Once the game begins, start and keep working at the institute.

Most commonly used are pause, start, collect, and stack cards. If the Physician is not available, go back to the menu to refresh. Other perks include good income, no job expiry, and Knock and Lantern lore. I have found the Physician to be the fastest, primarily because working does not require using any Abilities. Starting from the top, the first step is to choose your legacy. The first steps can all be played by the book, before randomness becomes a significant factor.

There is no way to speed up waiting for Seasons of Ambitions, so there will be time to increase your Forge resources then. To set the course, the initial priority is obtaining three Marks of Shaping. You can use this as a baseline to consider whether you want to experience all those histories. By following these approaches, my expected time to achieve an Ever After ending is around 50 minutes of real time. Instead, it speaks in terms of goals, priorities, and approaches, not to say it is vague.

Since the game has many random elements, it is not very useful to consider a fastest possible time, and this guide cannot cover each individual step beyond very early game. Consider this your spoiler warning the game is meant to be played by experimenting. This guide is intended for those who already Know their way around the Mansus, especially the path of a Forge ascension, but might find it daunting to traverse all the histories of living a mortal life with a fellow cultist.
